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PickResult.h
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PickResult.h
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#ifndef _ECHO_GRAPHICS_PICKRESULT_H_
#define _ECHO_GRAPHICS_PICKRESULT_H_
#include
<echo/Maths/Ray.h>
namespace
Echo
{
class
SceneRenderable
;
struct
PickResult
{
shared_ptr
<
SceneRenderable
>
mSceneRenderable
;
Vector3
mIntersectPosition
;
f32
mDistance
;
Ray
mRay
;
};
}
#endif
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PickResult.h (289 B)
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