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PickResult.h
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PickResult.h

#ifndef _ECHO_GRAPHICS_PICKRESULT_H_
#define _ECHO_GRAPHICS_PICKRESULT_H_
#include <echo/Maths/Ray.h>
namespace Echo
{
class SceneRenderable;
struct PickResult
{
shared_ptr<SceneRenderable> mSceneRenderable;
Vector3 mIntersectPosition;
f32 mDistance;
Ray mRay;
};
}
#endif

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PickResult.h (289 B)

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