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Material.proto
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5 KB
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Material.proto
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syntax
=
"proto2"
;
package
Echo
.
Resources
;
message
Material
{
message
Colour
{
optional
float
r
=
1
[
default
=
1.0
];
optional
float
g
=
2
[
default
=
1.0
];
optional
float
b
=
3
[
default
=
1.0
];
optional
float
a
=
4
[
default
=
1.0
];
optional
string
s
=
5
[
default
=
"#FFFFFFFF"
];
}
message
BlendMode
{
enum
BlendModeEnum
{
NONE
=
0
;
TRANSPARENT
=
1
;
ADDITIVE
=
2
;
ADDITIVE_COLOUR
=
3
;
//These are additional presets for texture units.
MODULATE
=
4
;
MODULATE_AND_BRIGHTEN
=
5
;
MODULATE_AND_BRIGHTEN_MORE
=
6
;
SUBTRACT
=
7
;
}
}
message
MemoryMode
{
enum
MemoryModeEnum
{
NONE
=
0
;
// Use the system configured mode.
FAST_RELOAD
=
1
;
// Attempts to enable fast resource reload at the cost of higher memory usage.
LOW_MEMORY
=
2
;
// Attempts to reduce the memory usage by reloading resources from the original source, at the cost of slower reload.
}
}
message
Blend
{
message
BlendSource
{
enum
BlendSourceEnum
{
CURRENT
=
0
;
TEXTURE
=
1
;
DIFFUSE
=
2
;
SPECULAR
=
3
;
MANUAL
=
4
;
}
}
message
BlendOperation
{
enum
BlendOperationEnum
{
ADD
=
0
;
ADD_SIGNED
=
1
;
ADD_SMOOTH
=
2
;
MODULATE
=
3
;
MODULATE_X2
=
4
;
MODULATE_X4
=
5
;
SUBTRACT
=
6
;
SOURCE1
=
7
;
SOURCE2
=
8
;
BLEND_DIFFUSE_ALPHA
=
9
;
BLEND_TEXTURE_ALPHA
=
10
;
BLEND_CURRENT_ALPHA
=
11
;
BLEND_DIFFUSE_COLOUR
=
12
;
MANUAL
=
13
;
BLEND_DOT_PRODUCT
=
14
;
}
}
optional
BlendSource.BlendSourceEnum
source1
=
2
;
optional
BlendSource.BlendSourceEnum
source2
=
3
;
required
BlendOperation.BlendOperationEnum
operation
=
4
;
}
message
TextureWrapMode
{
enum
TextureWrapModeEnum
{
CLAMP
=
0
;
CLAMP_TO_EDGE
=
1
;
REPEAT
=
2
;
}
}
message
TextureFilter
{
enum
TextureFilterEnum
{
NEAREST
=
0
;
LINEAR
=
1
;
}
}
message
TextureGeneration
{
message
Plane
{
required
float
a
=
1
;
required
float
b
=
2
;
required
float
c
=
3
;
required
float
d
=
4
;
}
message
CubeMap
{
required
string
pos_x
=
1
;
required
string
pos_y
=
2
;
required
string
pos_z
=
3
;
required
string
neg_x
=
4
;
required
string
neg_y
=
5
;
required
string
neg_z
=
6
;
}
enum
TextureGenerationModeEnum
{
NONE
=
0
;
LINEAR
=
1
;
EYE_LINEAR
=
2
;
SPHERE
=
3
;
CUBE
=
4
;
}
required
TextureGenerationModeEnum
mode
=
1
;
optional
Plane
q_plane
=
2
;
optional
Plane
r_plane
=
3
;
optional
Plane
s_plane
=
4
;
optional
Plane
t_plane
=
5
;
optional
CubeMap
cube_map
=
6
;
}
message
DepthFunction
{
enum
DepthFunctionEnum
{
NEVER
=
0
;
LESS
=
1
;
EQUAL
=
2
;
LESS_OR_EQUAL
=
3
;
GREATER
=
4
;
NOT_EQUAL
=
5
;
GREATER_OR_EQUAL
=
6
;
ALWAYS
=
7
;
}
}
message
AlphaTestFunction
{
enum
AlphaTestFunctionEnum
{
NEVER
=
0
;
LESS
=
1
;
EQUAL
=
2
;
LESS_OR_EQUAL
=
3
;
GREATER
=
4
;
NOT_EQUAL
=
5
;
GREATER_OR_EQUAL
=
6
;
ALWAYS
=
7
;
}
}
message
CullMode
{
enum
CullModeEnum
{
NONE
=
0
;
FRONT
=
1
;
BACK
=
2
;
}
}
message
StripFrame
{
required
float
u
=
1
;
required
float
v
=
2
;
required
float
frame_time
=
3
;
}
message
AutoStripAnimation
{
required
uint32
start_frame
=
1
;
required
uint32
frame_count
=
2
;
required
float
frame_width_percent
=
3
;
required
float
frame_height_percent
=
4
;
required
float
frame_time
=
5
;
}
message
StripAnimation
{
repeated
StripFrame
frame
=
1
;
optional
bool
loop
=
2
;
optional
bool
randomise
=
3
;
optional
bool
use_transform
=
4
;
optional
AutoStripAnimation
auto_frames
=
5
;
}
message
CubeMap
{
required
string
name
=
1
;
optional
string
front
=
2
;
optional
string
back
=
3
;
optional
string
left
=
4
;
optional
string
right
=
5
;
optional
string
top
=
6
;
optional
string
bottom
=
7
;
}
message
TextureUnit
{
optional
BlendMode.BlendModeEnum
blend_mode
=
1
;
optional
TextureWrapMode.TextureWrapModeEnum
wrap_u
=
2
;
optional
TextureWrapMode.TextureWrapModeEnum
wrap_v
=
3
;
optional
TextureFilter.TextureFilterEnum
min_filter
=
4
;
optional
TextureFilter.TextureFilterEnum
mag_filter
=
5
;
optional
string
image
=
6
;
optional
TextureGeneration
tex_gen
=
7
;
optional
float
u_scroll
=
8
;
optional
float
v_scroll
=
9
;
optional
float
u_scale
=
10
;
optional
float
v_scale
=
11
;
optional
float
x_rot
=
12
;
optional
float
y_rot
=
13
;
optional
float
z_rot
=
14
;
optional
StripAnimation
strip_animation
=
15
;
optional
Blend
alpha_blend
=
16
;
optional
Blend
colour_blend
=
17
;
optional
MemoryMode.MemoryModeEnum
memory_mode
=
18
;
optional
uint32
texture_coordinate_set
=
19
;
optional
Colour
manual_colour
=
20
;
optional
CubeMap
cubemap
=
21
;
}
message
ShaderProgram
{
repeated
string
geometry_shader
=
1
;
repeated
string
vertex_shader
=
2
;
repeated
string
fragment_shader
=
3
;
repeated
string
variable
=
4
;
optional
string
matrix_variable
=
5
;
optional
string
camera_position_variable
=
6
;
optional
string
world_matrix
=
7
;
optional
string
view_matrix
=
8
;
optional
string
projection_matrix
=
9
;
}
message
Pass
{
optional
BlendMode.BlendModeEnum
blend_mode
=
1
;
optional
DepthFunction.DepthFunctionEnum
depth_function
=
2
;
optional
CullMode.CullModeEnum
cull_mode
=
3
;
optional
bool
lighting
=
4
;
optional
bool
depth_write
=
5
;
optional
bool
depth_check
=
6
;
optional
Colour
ambient
=
7
;
optional
Colour
diffuse
=
8
;
optional
Colour
specular
=
9
;
optional
Colour
emissive
=
10
;
optional
float
shininess
=
11
;
repeated
TextureUnit
texture_unit
=
12
;
optional
bool
vertex_colour
=
13
;
optional
bool
active
=
14
;
optional
ShaderProgram
program
=
15
;
optional
AlphaTestFunction.AlphaTestFunctionEnum
alpha_test_function
=
16
;
optional
float
alpha_test_value
=
17
;
optional
float
point_and_line_size
=
18
;
}
repeated
Pass
pass
=
1
;
optional
string
name
=
2
;
}
message
Materials
{
repeated
Material
material
=
1
;
}
File Metadata
Details
Attached
Mime Type
text/plain
Expires
Wed, Jan 15, 10:38 PM (10 h, 53 m)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
72072
Default Alt Text
Material.proto (5 KB)
Attached To
Mode
rEE Echo 3
Attached
Detach File
Event Timeline
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