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- Added object locking to BulletMeshDebugDrawer to allow it to be used in a…
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Description

  • Added object locking to BulletMeshDebugDrawer to allow it to be used in a different thread to rendering

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Timotheos
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0xseantaskerAuthored on
0xseantaskerPushed on Oct 30 2018, 5:15 PM
Parents
rEE04e74c4dc148: - Changed logging to use masks rather than a maximum log level.
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